PM3.6 - Captain Falcon - Subaction - AppealLw

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Stats

IASA: 80
Subaction Index: 0x1c0

Scripts

Main

  1. AsyncWait(79.0)
  2. AllowInterrupts

GFX

  1. AsyncWait(20.0)
  2. ExternalGraphicEffect(ExternalGraphicEffect { file: 10, graphic: 8, bone: 0, x_offset: 0.0, y_offset: 12.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.75, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  3. AsyncWait(30.0)
  4. ExternalGraphicEffect(ExternalGraphicEffect { file: 10, graphic: 8, bone: 0, x_offset: 0.0, y_offset: 10.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.6, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  5. AsyncWait(40.0)
  6. ExternalGraphicEffect(ExternalGraphicEffect { file: 10, graphic: 8, bone: 0, x_offset: 0.0, y_offset: 8.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.4, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
  7. loop 10 times:
    1. ExternalGraphicEffect(ExternalGraphicEffect { file: 10, graphic: 10, bone: -2, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })

SFX

  1. AsyncWait(23.0)
  2. SoundEffect1(1392)
  3. SoundEffect1(3496)
  4. AsyncWait(62.0)
  5. SoundEffectStop(3496)

Other

  1. SlopeContourStand { leg_bone_parent: 6 }
  2. RumbleLoop { unk1: 2, unk2: 60 }
  3. AestheticWindEffect(AestheticWindEffect { unk1: 0, unk2: 0.5, stength: 60.0, speed: 8.0, size: 0.3, unk3: 0.0, unk4: 12.0, unk5: 18.0, unk6: 30.0, unk7: 30.0, unk8: 40 })
  4. AsyncWait(75.0)
  5. EndAestheticWindEffect { unk: 0 }